Qi Yang, Yingzhan Xu, Kai Zhang, Li Zhang
GSCV++ introduces a lightweight pipeline for compressing 3D Gaussian splatting sequences using standard video codecs, achieving significant rate-distortion improvements through energy-adaptive SH dimensionality reduction, prior-based 2D feature mapping, and content-aware compression. It enables faster encoding/decoding with minimal complexity, making it suitable for real-time applications.
By leveraging existing video codecs without normative changes, GSCV++ offers a practical, hardware-compatible solution for 3D content compression, crucial for AR/VR, robotics, and streaming where low latency and efficiency are essential.
Thank you to arXiv for use of its open access interoperability. arxiv.org. aibrief.ai is not affiliated with or endorsed by arXiv.