Ayush Jain, Sreeharsha Paruchuri, Ishita Gupta, Fan Zhang, Tanner Schmidt, Jakob Engel, Katerina Fragkiadaki, Adam W. Harley
TrackEverything enables dense 3D point tracking across long video sequences by representing scenes in persistent world coordinates and using voxel-based de-duplication to avoid redundant tracking. It combines a two-stage refinement process with efficient 3D feature sampling to scale beyond memory limits, achieving state-of-the-art performance on both short and long sequences.
This approach enables comprehensive, long-term tracking of all visible scene points without sacrificing memory efficiency, which is crucial for robotics, AR/VR, and autonomous systems requiring persistent scene understanding over time.
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